You can convert audio files such as M4A, WAV, FLAC or OGG into MP3, and into each other, entirely inside your browser. The encoder is FFmpeg compiled to WebAssembly, so your tracks are read from disk and converted locally. Nothing is uploaded, and there is no account.
The tool takes MP3, WAV, M4A, AAC, OGG, FLAC and Opus input, and exports one of five formats: MP3, WAV, OGG, M4A or FLAC, with MP3 as the default. You can pick 128, 192 or 320 kbps for the lossy outputs, and keep the original sample rate or resample to 44100, 48000 or 22050 Hz. WAV and FLAC ignore the bitrate setting because they keep the audio without loss. The first run downloads the FFmpeg engine, about 30 MB, and after that the converter works offline, because the engine is cached for later visits.
An upload-based converter asks for the file before it helps, which is harmless for a song you downloaded and a poor trade for a voice memo, a client call, a draft mix or an interview. Converting locally removes that step and lets you queue a folder, choose a lossless target, and re-run without hitting a quota. This guide covers what each output does and where a different tool is the right answer.
Audio Converter
Add one track or a whole folder, pick the output format, bitrate and sample rate, then download. The encoder runs in the page, so your audio never leaves your device.
Lossy and lossless outputs are not the same promise
Every output the converter offers belongs to one of two groups, and the difference decides everything else. A lossy format stores an approximation of the sound and throws detail away, which is what lets an MP3 be a fraction of the size of the source. A lossless format keeps every sample, either raw as WAV does, or compressed in a way that can be reversed exactly as FLAC does.
| Output | Type | Codec | Bitrate setting | What it is for |
|---|---|---|---|---|
| MP3 | Lossy | libmp3lame | 128, 192 or 320 kbps | Playback almost anywhere, small files |
| M4A | Lossy | AAC | 128, 192 or 320 kbps | Better quality per kilobyte than MP3 |
| OGG | Lossy | Vorbis | 128, 192 or 320 kbps | Open and royalty free playback |
| WAV | Lossless | 16-bit PCM | Does not apply | Editing, mixing, uncompressed samples |
| FLAC | Lossless | FLAC | Does not apply | Archiving the same audio in less space |
The bitrate control only appears for the three lossy targets, and that is deliberate rather than a quirk. A bitrate is a budget, the number of bits the encoder may spend on each second of audio, so it only means something when the encoder is deciding what to discard. WAV keeps the samples as they arrive and FLAC keeps them without loss, so there is no budget to set. The panel says so in plain words: the bitrate setting does not apply, WAV is uncompressed, and FLAC compresses without throwing data away.
Bitrate is a rate, not a total, so a lower value always means a smaller file and less room for the encoder. For speech, 128 kbps is plenty. For music, 192 kbps is the default the tool ships with, and 320 kbps is for a lossy copy you intend to keep.
How to convert an audio file without uploading it
The flow is four short steps, and none of them sends your file anywhere.
- Add your audio. Drop one or more MP3, WAV, M4A, AAC, OGG, FLAC or Opus files into the tool, or click to browse. They are read from your disk into the page, and the list shows how many files are queued.
- Choose the output format. Pick MP3, WAV, OGG, M4A or FLAC from the chips. The hint under the selector explains what that format is for. If you choose WAV or FLAC, the bitrate row disappears because it does not apply.
- Set bitrate and sample rate if you need to. For MP3, M4A and OGG, choose 128, 192 or 320 kbps. Leave the sample rate on Keep original unless a device or an editor demands a fixed value.
- Convert and download. Press Convert audio. Files are processed one after another with a progress bar, and each finished file gets a download button that shows the size before and after. Download all saves the whole batch.
Because the work happens in the page, the loop is fast and repeatable. Your originals on disk are never modified, and Clear all drops the results when you are done.
Audio Trimmer
Convert first, then cut the section you actually need. The trimmer shows the waveform and exports only the part you keep.
Which format should you pick
Three of the five outputs are lossy and two are lossless, so the question is usually about where the file goes next.
MP3 and M4A: for listening and sharing
MP3 is the safe default. It plays on nearly every phone, car stereo and older player, and it keeps files small. M4A carries AAC audio, which usually sounds better than MP3 at the same bitrate and makes a slightly smaller file, so it is the better pick when your players support it. Choose MP3 when you cannot be sure the destination handles anything else.
WAV and FLAC: for editing and archiving
WAV stores the audio as uncompressed 16-bit PCM, which is what editors and mixers expect as an import, and it is the largest option because nothing is thrown away. FLAC holds the same audio losslessly in roughly half the space, so it is the better choice for a library you keep rather than a file you drop into a timeline. Neither is a quality upgrade over the source: they preserve what is there and do not add detail.
OGG: for the open web
OGG Vorbis is open and royalty free, which makes it a common pick for games and web players that want to avoid licensing. For a general music file it has no advantage over MP3 or M4A here, so choose it when the destination asks for OGG.
What this converter cannot do
These are the real edges of a browser-based converter, and knowing them saves a wasted attempt.
- Converting to a lossy format re-encodes the audio. MP3, M4A and OGG are lossy, so writing one always costs something, even from a lossy source. Turning an MP3 into another MP3 is a second loss, and quality does not improve on the second pass. Keep the original file and convert from it, not from the copy.
- Lossless does not mean better sounding. WAV and FLAC preserve the audio exactly as it is now, so they cannot restore detail that an earlier lossy step already removed. If the source is a 128 kbps MP3, a FLAC copy of it is still 128 kbps of detail in a bigger container.
- Resampling is irreversible. Keep original is the default for a reason. Once the audio is written at 22050 Hz, the lost high end is gone, and converting back to 44100 Hz does not bring it back.
- There is no volume normalization, no loudness adjustment, no noise reduction, no fade and no trim. The converter changes the container and the bitrate; it does not edit the audio. To cut a section out, use the audio trimmer, which shows the waveform and exports only the part you keep.
- It cannot pull audio out of a video. The drop zone takes audio files only, so an MP4 or MOV is rejected. Use the video to MP3 tool for that, which handles MP4, WebM, MOV, MKV and AVI.
- The first run downloads the engine. About 30 MB of FFmpeg code, cached afterwards. It is the cost of doing the work on your machine instead of someone else's.
- Large batches are limited by your device. The files sit in page memory while they convert, so a long album on a phone is slower than the same batch on a desktop, and a very large file can hit the memory ceiling of the tab.
Audio files and video files need different tools
This converter works on audio, so it is the right tool when both the input and the output are audio files: M4A to MP3, WAV to MP3, FLAC to WAV and the rest. When the source is a video and you want its soundtrack, the job is different, because a video stream has to be dropped as well as the audio re-encoded. That is what the video to MP3 tool does with MP4, WebM, MOV, MKV and AVI input.
The two share the same approach, running FFmpeg in the browser so nothing is uploaded, and they are meant to be used together. Pull the audio out of a clip first, then convert the result here if the format is not what you need. The extraction side is covered in the guide on converting a video to MP3 without uploading it.
Why convert in the browser instead of uploading
The obvious alternative is a service that takes your file and hands back a converted copy. That works for a downloaded song. It is a poor fit for the audio people actually convert: voice memos, client calls, drafts and interviews that should not sit on a stranger's disk.
| Aihangsoft | Upload-based converter | |
|---|---|---|
| Where the audio goes | Stays in the browser tab | Sent to their servers |
| Size and batch limits | Up to 30 files, no daily cap | Often capped, sometimes watermarked |
| Works offline | Yes, after the first load | No |
| Account | Not needed | Sometimes required above a size threshold |
The trade-off is speed on very large batches, where a server with more cores can finish sooner than a single tab. For single tracks and normal albums the difference is small, and the privacy costs nothing extra.